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Black Ops Patched this AM! Get @ Me Xbox
Forum » The Royal Renegades » Ps3 Games
Joined: 25th Jul 2010
Rank: Administrator
Likes 1
25th Jan 2011

Call of Duty: Black Ops is finally getting the massive patch that was promised for the PS3 earlier with Treyarch and Sony making the announcement that the patch will hit the Playstation Network early Tuesday morning.
Update: Here is a potential fix for the PS3 Black Ops issues.
The patch is scheduled to hit at 5AM EST / 2AM PST. No word on when the promised Xbox 360 and PC patch will hit. All three game platforms have different hurdles to cross before being approved and made available to download. It looks like the PS3 was the winner of this particular race.
This is actually probably refreshing news for PS3 owners as the multiplayer has been so riddled with problems that some gamers have taken to petitioning for their money back. We'll have to wait and see if this patch improves things to their satisfaction.
As a refresher, here's the list of fixes and gameplay balances for Black Ops included with Patch 1.04 for the PS3.
Issues Addressed:
Resolved several issues with parties getting disbanded unexpectedly.
Additional measures to prevent the “Transmission error” and other disconnects. This was most likely to occur with large parties where party members had mixed NAT types. (PS3 only)
Addressed an issue with VOIP icons not appearing when USB headsets were plugged in prior to game launch. (PS3 only)
Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
Addressed issue that prevented the “Load MP by Default” option from saving when other specific option combinations were set. (Xbox 360 only)
Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
Contracts will now reset when the player Prestiges.
Prevention of Valkyrie rocket exploding upon release under rare conditions.
Prevention of Gunship failing to give player full control under rare conditions.
Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
Additional security measures to enhance detection and banning capabilities.
Gameplay Tuning:
Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
Joined: 25th Jul 2010
Rank: Administrator
Likes 0
25th Jan 2011

we will see....will not b on tonight..plz update thread if it really makes a diffrence

Ps3 Trophies - #717 in the World!!!

Forum » The Royal Renegades » Ps3 Games
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